
Epic monsters
Voidgrubs
A weak and ranged epic monster that summons lesser versions of itself during combat.
Epic
First spawn
8:00
Gold
30
Experience
65
Creep score
2
Voidgrub=
The Voidgrubs are an epic monster camp on Summoner's Rift. It is located in the baron pit, and consists of three individual Voidgrub monsters. Every 12 seconds in combat, each Voidgrub will spawn a wave of four lesser Voidmites.
The camp spawns only once per game, and despawns permanently at 14:45, or 14:55 if in combat. The Rift Herald spawns in the same position at 15:00.
Killing an individual Voidgrub awards gold gold and experience, as well as a stack of the Touch of the Void buff to all team members. Touch of the Void causes enemy structures to burn for true damage over time, and upon acquiring the third, team members additionally gain the Hunger of the Void buff which summons allied Voidmites to assist in taking down enemy turrets.
Features
Spawn group
The Voidgrub camp consists of a spawn group of 3 Voidgrubs.
The takedown of the Voidgrub camp is announced to both teams when the entire spawn group has been slain. The kill feed includes the slayer of each individual Voidgrub, regardless of team. Only the first Voidgrub killed counts as an epic monster takedown for the slayer and/or the team. Bonus treat experience for Jungle item users (Scorchclaw Pup / Gustwalker Hatchling / Mosstomper Seedling) will only be awarded once, assists included. Bel'Veth is special-cased to generate 2 stacks of per individual Voidgrub killed, however.
Legend: Alacrity, Legend: Bloodline and Legend: Haste currently give an extra 25 stacks for the first Voidgrub (totalling to 125 stacks instead of 100 for an epic monster takedown), although the second and third will give the appropriate 25 stacks for a large monster takedown.
Passives
- Cull the Weak: Voidgrubs deal 50% bonus damage to non-champions.
- Debuff Immunity: Voidgrubs are immune to all crowd control, except stasis. Additionally, the stats of Voidgrubs cannot be modified by any means.
- Horde: Upon initiating combat, and for every 12 seconds in combat thereafter, each Voidgrub spawns 4 Voidmites to fight alongside them. These smaller monsters decay in health over 6 seconds.
- Defensive Measures: Whenever a Voidgrub is killed, the remaining alive Voidgrubs heal for 30% of their maximum health plus 30% of their missing health at the time of gaining the heal. After being healed, the Voidgrubs will deal true damage to themselves equal to the health they restored from the heal over the next 10 seconds. Any healing in excess of their maximum health is converted into bonus health. Voidgrubs cannot deal lethal damage to themselves with this effect, and will stop the self true damage if they would do so from their health being less than the damage instance.
- Voidmite Kill Limitation: Effects that trigger from unit kills will not do so against pit Voidmites.
Notes
- Upon spawning, the Voidgrubs stun all units standing on top of their spawn location for 0.25 seconds.
- Smite cannot be used on small monsters.
Sound Effects
;Standing near the camp
- Background Music
;Fighting the Voidgrubs
- Fight Start SFX
- Background Music
- Background Music
- Background Music
- Fight End SFX
Combat stats
- Health
- 1300
- Attack damage
- 12
- Armor
- 34
- Magic resist
- 32
- Attack speed
- 0.5
- Attack range
- 500
- Move speed
- 350
1300 (+200 per level)
12 (+2 per level)
34 (+8 per level)
32 (+4 per level)
This page uses material from the Voidgrub article on the League of Legends Wiki, and that material is licensed under CC BY-SA 3.0.
Written by LaneDojo · not endorsed by Riot Games