Crowd control

Every kind of crowd control, what each one stops you doing, and how tenacity and cleanse effects interact with them.

Crowd control (CC) is any effect that takes away part of a champion's control over their own actions: where they can move, whether they can attack or cast. Landing it decides most fights, and so does dodging it.

Hard and soft crowd control

Hard CC takes away movement and actions entirely or forces a movement on you. Soft CC restricts one thing and leaves the rest. A stun is hard; a slow is soft.

Types of crowd control

EffectWhat it stopsNotes
StunMoving, attacking, castingThe plainest hard CC.
AirborneMoving, attacking, castingKnock-ups, knock-backs and pulls. Not shortened by tenacity.
SuppressionMoving, attacking, castingUsually from an ultimate that channels on you. Not shortened by tenacity.
RootMoving and dashingYou can still attack and cast in place.
SlowPart of your move speedOnly the strongest slow on you applies.
SilenceCasting abilitiesAttacks and movement still work.
DisarmBasic attacksAbilities and movement still work.
BlindBasic attacks landAttacks miss and their on-hit effects do not apply.
GroundedDashes and blinksWalking still works; Flash does not.
TauntYour own choicesYou walk at and attack the champion who taunted you.
Fear / fleeYour own choicesYou walk away from the source.
CharmYour own choicesYou walk towards the source.
SleepEverythingEnds early when you take damage.
PolymorphAttacking and castingYou are turned into a harmless critter and slowed.
NearsightYour visionYour sight radius shrinks to a small circle.

Tenacity

Tenacity shortens the duration of crowd control on you. It comes from some boots, items, runes and abilities. Several sources combine multiplicatively, so two sources of 30% give 51%, not 60%. Airborne effects and suppression ignore it entirely.

Removing crowd control

  • CleanseCleanseSummoner spell
  • Cleanse (the summoner spell) removes the disables on you and briefly makes you resist new ones. It does not remove suppression or airborne effects.
  • Quicksilver item actives remove every disable including suppression, but not airborne.
  • Some champion abilities grant immunity to crowd control while they last; their tooltips say so.

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Written by LaneDojo · not endorsed by Riot Games