Siege Minion
Minions

Siege Minion

A healthy and strong ranged attacker.

Gold

50 + 1 every upgrade

Creep score

1

Siege minions, also referred to as cannon minions, are durable minions that have ranged attack range and are specifically equipped to fight, or siege, enemy turrets. In a regular wave, one siege minion spawns between the melee and caster minions in line.

Notes

  • Minions deal 60% damage against structures and champions.
  • Siege minions uniquely deal 84% damage against turrets specifically instead.
  • Minions upgrade every 90 seconds. Siege minions may increase their health, attack damage, as well as gold bounty.
  • Siege minions have the cosmetic item Anti-Tower Socks, which describes the following combat rules:
  • On Classic Summoner's Rift:
  • Siege minions spawned in the middle lane gain 30% bonus attack speed while attacking turrets specifically.
  • This bonus is granted upon hitting a turret and removed upon hitting a non-turret unit.

Map-Specific Differences

  • In ARAM, siege minions:
  • Spawn every two waves, starting with the third wave.
  • Have a base health of 828.
  • Have a health growth of 23;32 (based on level).
  • Have a gold bounty equal to 45 gold (+ 0.35 / 90s).

Trivia

  • Since siege minion spawning accelerates as the game goes on, pushing toward the enemy base generally becomes easier as well.
  • While buffed by Hand of Baron, siege minions possess a significantly higher attack range than turrets.
  • Siege minions have gone by many names during development:
  • In Beta 1, they were called Siege rider minions.
  • Summoner's Rift Update siege minions are referred to as cannon minion in the game files, as they are equipped with a cannon-like weapon. This name stuck among the community.
  • Since the earliest builds of Alpha, the red side (Chaos) siege minion had 20 units less than its blue side (Order) counterpart, which could result in wave imbalances. This was finally amended in patch V10.16.
  • In Beta, the Blue Siege Minion was a mobile ballista.
  • An unused Blue Siege Minion model at the time also became the next Blue Siege Minion for their first visual update.

Combat stats

Health
750 + 85 per upgrade, capped at (750 + 5100) health
Attack damage
36+1.5*x;...;126 (based on level) (+4 instead at wave 15+)
Armor
0
Magic resist
0
Attack speed
1.00
Attack range
300

This page uses material from the Siege minion article on the League of Legends Wiki, and that material is licensed under CC BY-SA 3.0.

Written by LaneDojo · not endorsed by Riot Games