Academy / ADC Path / Spacing: One Step Back

Lesson 3 of 5 · 6 min

Spacing: One Step Back

The only mechanical skill in the game that is purely about where you stand. Attack range is a resource, and most ADCs spend it before the fight starts.

// What you will be able to do

  • Attack from the edge of your range instead of from where you are standing
  • Move between autos rather than after them
  • Use the range difference against a shorter-ranged opponent on purpose

An ADC has one defensive statistic and it is not on the item page. It is the distance between you and the thing that wants to kill you, and it is worth more than any amount of health because it is the only defence that also lets you keep attacking. Almost every ADC death that is not a hard engage is a player who was standing two hundred units too far forward for no reason at all.

// Where to stand
SituationWhere you areWhy
Last-hitting in laneThe furthest point that reaches the minionTheir engage has to cross the extra distance
Trading with a shorter-ranged ADCJust inside your range, outside theirsThey have to step forward to answer, and that is the trade
A fight has startedBehind your front line, at maximum rangeYou are attacking whatever is nearest and still leaving
You are being divedMoving away first, attacking secondDamage you do while dying is damage nobody counts
// Check

What is the free movement in an auto-attack, and when does it happen?

// The rest of this lesson is Pro

Spacing: One Step Back: the practical half

Everything above is the concept. Behind the gate: the situations where it applies, the mistake that costs the most, the interactive drills, and a field assignment measured against your own ranked games.