Academy
Academy / Foundations
What the game is actually about
Foundations
The chain that decides every game of League: gold becomes power, power becomes map space, map space becomes objectives, objectives become the Nexus. Six lessons, no jargon, nothing you need to be good at yet.
0/6done
0/6done
6 lessons · 29 min
1The Map & The Actual Win ConditionLeague is not won by kills. It is won by turning gold into map pressure and pressure into a
. Here is the chain, in order.4 min2Minions, Gold & Why CS Beats KillsA wave is worth more than a kill and it arrives every 30 seconds. Learn what a wave is actually worth and why missing CS is the most expensive habit in the game.5 min3The Shop & Power SpikesGold does nothing until it is spent, and it is worth far more at some totals than others. Learn the thresholds that decide when you are stronger than the enemy.5 min4Recall TimingWhen you go back matters more than what you buy. A good recall costs nothing; a bad one costs a wave, a
and your tempo.5 min5Vision Basics: The Three Phases
are not decoration. Each phase of the game has one job for your vision, and most deaths in low elo are a
that was never placed.5 min6Objectives & Turret PlatesNeutral objectives are the only permanent rewards in the game. Learn what each one is worth so you stop fighting over the cheap ones.5 min
