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Not endorsed by Riot Games. League of Legends © Riot Games, Inc.Patch 26.20 · Data Dragon 16.13.1

Champions / Rek'Sai

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the Void Burrower

Rek'Sai

FighterTankDifficulty · Low

Win rate

51.8%

Tier

CJungle

Pick

1.6%

Ban

0.6%

// What they do

An apex predator, Rek'Sai is a merciless Void-spawn that tunnels beneath the ground to ambush and devour unsuspecting prey. Her insatiable hunger has laid waste to entire regions of the once-great empire of Shurima—merchants, traders, even armed...

// Abilities

Passive

Fury of the Xer'Sai

Rek'Sai generates Fury by Attacking and hitting with basic Abilities. She consumes this Fury while Burrowed to restore health.

// Base stats at level 1Bar = against every champion
Health
600
Attack dmg
62
Armor
35
Magic resist
32
Move speed
340
Range
175

// Skins

6 total · in-game view
// Playing them · playing against them

As Rek'Sai

Keeping tunnels spread out across the map will ensure you have choices when you want to cast Void Rush.
Cast Burrow before travelling around the map to take advantage of the increased Move Speed and the safety provided by Tremor Sense.
Tremor Sense can warn you of enemies closing in, and is particularly useful when entering enemy territory.

Against Rek'Sai

If you see one of Rek'Sai's tunnels, briefly stand on one of the entrances to destroy it.
Rek'Sai's Furious Bite gains damage as she builds Fury. Be very careful around her when her Fury is full.
When Rek'Sai is near, she can see the position of you and your allies, but only if you're moving.
// Lore

An apex predator, Rek'Sai is a merciless Void-spawn that tunnels beneath the ground to ambush and devour unsuspecting prey. Her insatiable hunger has laid waste to entire regions of the once-great empire of Shurima—merchants, traders, even armed caravans, will go hundreds of miles out of their way to avoid her and her offspring's hunting grounds. All know that once Rek'Sai is seen on the horizon, death from below is all but guaranteed.

// More on Rek'Sai
Rek'Sai build · Jungle→Rek'Sai ARAM build→Rek'Sai counters→Tier list→

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At a glance
Damage2/3Toughness2/3Control2/3Mobility2/3Utility2/3
Released
11 December 2014
Price
2,400 BE · 880 RP
Range
Melee
Adaptive type
Physical
Role
Diver
Positions
Jungle
Basic attacksPlaystyleAbilities

Mode balance

  • ARAM · Damage dealt +5%
  • ARAM · Damage taken -10%
  • URF · Damage dealt +7%
  • URF · Damage taken -7%
  • URF · Healing +20%
  • Nexus Blitz · Damage dealt +5%
  • Nexus Blitz · Damage taken -10%
  • One for All · Damage dealt +5%
  • One for All · Damage taken -7%
  • One for All · Healing +20%
Ability details
Innate: Rek'Sai basic attacks generate 25 Fury on-hit, reduced to 4 per hit against minions, and to 5 per hit against wards and jungle plants. Rek'Sai's abilities other than generate 25 Fury upon hitting at least one unit. does not generate Fury against non-champions hit. After 8 seconds of being out of combat, she loses 20 Fury per second.
When Rek'Sai becomes , she consumes her current Fury over 3 seconds to heal for 0 – 100 (based on level) of 9 + (20-9)/17*(x-1) for 20 (based on level) maximum health, stopping once fully consumed or she reaches full health. If she starts generating Fury while Burrowed, the consumption occurs after 5 seconds.
Targeting
Passive

Notes

  • Fury bar changes from to when full.
  • When Rek'Sai automatically consumes Fury while Burrowed (no transformation), the healing buff will refresh every second while she has/maintains over 25 Fury. This causes the healing to last 6 seconds at 100 Fury.
  • Fury generation with parrying effects (blind, dodge, block)

This page uses material from the Rek'Sai article on the League of Legends Wiki, and that material is licensed under CC BY-SA 3.0.