RekSai

Rek'Sai build

ARAM · patch 26.20

Rek'Sai is currently a balanced ARAM pick on patch 26.20, holding a 49.8% win rate across 6,508 games (1.0% pick rate). Rek'Sai is an early-game champion (49.6% before 25 minutes) that wants to close games out before it falls off. The setup below is the highest-win-rate build from real games this patch, not theorycraft.

Win rate

49.8%

Pick

1.0%

Games

6,508

Summoner Spells

Summoner spellSummoner spell
// The build · 57.2% win ratevs 49.8% for the championHighest win rate path this patch
Start50.8%+1.0
Giant's BeltRuby CrystalHealth PotionHealth Potion

First back

Core · in order57.2%+7.4
HeartsteelUnending DespairSpirit Visage

The whole build

Boots50.5%+0.7
Mercury's Treads

Situational swap

Late options-
HeartsteelSpirit VisageSundered SkyUnending DespairTitanic Hydra

Pick one, not all

Runes

50.6% win rate
Resolve
Grasp of the Undying
Demolish
Conditioning
Revitalize
Precision
Triumph
Legend: Haste
Attack Speed
Adaptive Force
Health Scaling

Skill Order

Max order: Q · Queen's Wrath / Prey SeekerQ→E · Furious Bite / TunnelE→W · Burrow / Un-burrowW
123456789101112131415161718Queen's Wrath / Prey Seeker
Q
Q
Q
Q
Q
Burrow / Un-burrow
W
W
W
W
W
Furious Bite / Tunnel
E
E
E
E
E
Void Rush
R
R
R

Win Rate by Game Length

How the champion performs as games go longer.

< 25 min49.6%
25-30 min51.0%
30-35 min54.0%
35-40 min45.8%
40+ min0.0%
-1%50%56%

Win Rate Trend

26.1126.1226.1326.1426.1526.1626.1726.1826.1926.20
// The short version

Start Giant's Belt, Ruby Crystal, Health Potion and Health Potion and rush Heartsteel, Unending Despair and Spirit Visage; this core wins 57.2% of ARAM games; Grasp of the Undying is the keystone of choice; most players max Q → E → W.

// Sample
Games analyzed
6,338,730
Rank band
All
Patch
26.20
Data Dragon
16.20
Updated
9h ago
RekSai// Also for Rek'Sai
Rek'Sai ranked buildARAM tier listRek'Sai countersRek'Sai champion guide

This is the average Rek'Sai. You are not average.

Connect your account and the build adjusts to your own matchups and death timings.

Analyze my Rek'Sai games