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Not endorsed by Riot Games. League of Legends © Riot Games, Inc.Patch 26.20 · Data Dragon 16.13.1

Champions / Kai'Sa

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Daughter of the Void

Kai'Sa

MarksmanMageDifficulty · Moderate

Win rate

49.4%

Tier

ABot

Pick

19.2%

Ban

3.4%

// What they do

Claimed by the Void when she was only a child, Kai'Sa managed to survive through sheer tenacity and strength of will. Her experiences have made her a deadly hunter and, to some, the harbinger of a future they would rather not live to see. Having entered...

// Abilities

Passive

Second Skin

Kai'Sa's basic attacks stack Plasma, dealing increasing bonus magic damage. Allies' immobilizing effects help stack Plasma. Additionally, Kai'Sa's item purchases upgrade her basic spells to have more powerful properties.

// Base stats at level 1Bar = against every champion
Health
640
Attack dmg
59
Armor
25
Magic resist
33
Move speed
335
Range
525

// Skins

15 total · in-game view
// Playing them · playing against them

As Kai'Sa

Try to catch enemy carries alone to burst them with Icathian Rain.
Work with your teammates to set up your Ultimate and optimize damage with your passive.
Make sure to buy items that will evolve at least 1 or 2 of your spells.

Against Kai'Sa

Kai'Sa is very good at picking off isolated enemies. Stick together against her.
Kai'Sa is very vulnerable to getting outranged by mages and long range carries.
Make sure to place wards in your blind spots so you can see Kai'Sa coming.
// Lore

Claimed by the Void when she was only a child, Kai'Sa managed to survive through sheer tenacity and strength of will. Her experiences have made her a deadly hunter and, to some, the harbinger of a future they would rather not live to see. Having entered into an uneasy symbiosis with a living Void carapace, the time will soon come when she must decide whether to forgive those mortals who would call her a monster, and defeat the coming darkness together… or simply to forget, as the Void consumes the world that left her behind.

// Worst matchupsAll →
KarthusKarthus40.2%SwainSwain45.0%KogMawKog'Maw45.2%
// More on Kai'Sa
Kai'Sa build · Bot→Kai'Sa ARAM build→Kai'Sa counters→Tier list→

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How pros build Kai'Sa

8 pro games · 7% picked · 25% win
Item 3124100%Item 667275%Item 330238%Item 311525%Guinsoo's Rageblade most often
  • AyuFURIA3/2/1Loss
  • CalisteKarmine Corp3/1/10Win
  • GALABeijing JDG Esports1/2/2Loss
Full pro build, runes and skill order →
At a glance
Damage3/3Toughness1/3Control1/3Mobility3/3Utility1/3
Released
7 March 2018
Price
675 BE · 585 RP
Range
Ranged
Adaptive type
Magic
Role
Marksman
Positions
Bottom
Basic attacksPlaystyleAbilities

Mode balance

  • ARAM · Damage taken -10%
  • URF · Damage dealt -10%
  • URF · Damage taken +10%
  • One for All · Damage dealt +3%
Ability details
Innate - Living Weapon: Kai'Sa can evolve each of her basic abilities by gaining a set amount of permanent stats from items and stat growth, granting them additional effects. Evolving an ability causes her to enter a 2-second cast time. The upgrade is lost if the stat requirement is no longer met.
Innate - Plasma: Kai'Sa's basic attacks on-hit and apply stacks of Plasma to enemies for 4 seconds, refreshing on subsequent applications and stacking up to 5 times. Basic attacks each apply 1 stack and applies 2 stacks, increased to 3 if it is . Her and nearby allies' immobilizing effects and polymorphs against enemy champions will also apply a stack of Plasma.
Innate - Caustic Wounds: Plasma stacks applied by Kai'Sa's basic attacks or deal 4 – 30 (based on level) (+ 12% AP) additional magic damage plus 1 – 8 (based on level) (+ 3% AP) additional magic damage per Plasma stack before application, up to a total of (4+1*4) – (30+8*4) (based on level) (+ 12+3*4% AP) additional magic damage at 4 Plasma stacks before application. The fifth stack against a target consumes them all to deal additional magic damage equal to 15% (+ 6% per 100 AP) of the target's missing health, capped at 400 against monsters.
Targeting
Passive
Damage type
Magic
Spell shield
special

Notes

  • Adaptive force from items does not count toward evolutions.
  • Kai'Sa may receive an evolution even if she dies during its lockout.
  • Kai'Sa can evolve an ability even if she hasn't learned it yet.
  • The bonus missing health damage is evaluated after the initial damage from Caustic Wounds is evaluated, and after damage if triggered by it, but before a triggering basic attack's is.
  • This effectively increases the "flat" Caustic Wounds damage preceding the expunge proc and (if applicable) damage and any potential preceding on-hit damage (usually not possible to acquire due to buff slot order) by 15% (+ 6% per 100 AP) divided by (1+the target's MR post penetration/100).
  • Spell shield will block the Plasma application from only.
  • When applying Plasma with , Plasma stacks will roll over; in other words, the remaining stacks of Plasma after the detonation are reapplied on the target.
  • Additionally, Caustic Wounds' damage based on Plasma stacks on the target is calculated as if each stack were applied successively.

This page uses material from the Kai'Sa article on the League of Legends Wiki, and that material is licensed under CC BY-SA 3.0.