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Not endorsed by Riot Games. League of Legends © Riot Games, Inc.Patch 26.20 · Data Dragon 16.13.1

Champions / Zaahen

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The Unsundered

Zaahen

FighterDifficulty · Low

Win rate

50.5%

Tier

CTop

Pick

3.1%

Ban

1.1%

// What they do

A fallen god wielding both divine and profane power, Zaahen hunts his fellow Darkin while defying the corruption that threatens to consume him. Once willingly sealed within his glaive to stave off madness, he now walks free, noble in heart and vicious...

// Abilities

Passive

Cultivation of War

Zaahen's attacks and abilities against enemy champions grant him stacks of Determination, gaining bonus Attack Damage per stack. When filled with Determination, Zaahen gains increased Attack Damage and can revive.

// Base stats at level 1Bar = against every champion
Health
640
Attack dmg
63
Armor
36
Magic resist
32
Move speed
345
Range
175

// Skins

2 total · in-game view
// Lore

A fallen god wielding both divine and profane power, Zaahen hunts his fellow Darkin while defying the corruption that threatens to consume him. Once willingly sealed within his glaive to stave off madness, he now walks free, noble in heart and vicious in purpose. Zaahen fights an eternal war within—but so long as he endures, he will rise above all who seek to bring Runeterra to ruin.

// Worst matchupsAll →
SingedSinged43.9%
// More on Zaahen
Zaahen build · Top→Zaahen ARAM build→Zaahen counters→Tier list→

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How pros build Zaahen

9 pro games · 8% picked · 56% win
Item 3078100%Item 663167%Item 633344%Item 661022%Trinity Force most often
  • KratosMVK Esports2/1/7Win
  • ThanatosCloud9 Kia2/1/1Loss
  • CubeXi'an Team WE5/0/2Win
Full pro build, runes and skill order →
At a glance
Damage2/3Toughness2/3Control2/3Mobility2/3Utility1/3
Released
19 November 2025
Price
3,150 BE · 975 RP
Range
Melee
Adaptive type
Physical
Role
Skirmisher
Positions
Top
Basic attacksPlaystyleAbilities

Mode balance

  • ARAM · Damage dealt -5%
  • ARAM · Damage taken +5%
Ability details
Innate: Zaahen generates a stack of Determination for each enemy champion damaged by his basic attacks and abilities, lasting for 5 seconds, refreshing on subsequent triggers, and stacking up to 12 times. After the duration, the stacks expire by 1;2;3;4;5 (based on level) every 0.5 seconds.
Determination: For each stack, Zaahen gains bonus attack damage equal to 1.5 + (2.8-1.5)/17*(x-1) for 20 (based on level) AD. At maximum stacks, Zaahen becomes filled with Determination, causing him to double the bonus to 1.5*12*2 + (2.8*12*2-1.5*12*2)/17*(x-1) for 20 (based on level) AD.

Periodically, if Zaahen would take lethal damage while at maximum stacks of Determination, he refreshes its duration and enters resurrection for 4 seconds: becoming invulnerable, untargetable, and unable to act. Additionally, he restoresover the duration. Afterwards, he revives himself and refreshes the duration of Determination.
Targeting
Passive
Spell shield
false

Notes

  • The bonus attack damage granted by Determination stacks will update dynamically with Zaahen's total attack damage.
  • Determination stacks are generated per damage instance per champion damaged with Zaahen's attacks and abilities.
  • initial cast empowered attack can generate a stack for each strike.
  • Both passes of can generate a stack.
  • Both swing and shockwave generate a stack for every champion hit.
  • Ivern generates a stack for every champion hit when cast on Zaahen.
  • During the resurrection's health restoration, Zaahen's current health is set to a percentage of his maximum health equal to the cumulative amount of health restored on that restoration tick, for every single tick.
  • In other words, his current health will always be overridden by the percentage of health he is supposed to have restored on every restoration tick, to prevent him from healing or restoring health by other sources.
  • Upon the resurrection being triggered, all summoner spells that are not already on cooldown are placed on a 5-second cooldown.
  • The untargetability from the resurrection does not destroy in-flight projectiles.
  • Cultivation of War's resurrection takes priority over Rebirth, but grants priority to Zilean.
  • The resurrection does not activate if Zaahen is killed by the Nexus Obelisk.
  • Invulnerability will prevent stacks from being generated, as no damage is dealt.
  • Spell shield will not prevent stacks from being generated, even if no damage is dealt.
  • Cultivation of War stacks additively with Infernal Might and Retribution and multiplicatively with mid lane quest's bonus AD multiplier.
  • Determination stacks are displayed in a secondary resource bar under Zaahen's health bar.
  • The bar is white at <4 stacks, yellow at &ge;4 stacks and orange at &ge;9 stacks.
  • At maximum stacks, if the revive is available, the bar will be red and will remain red after Zaahen revives until he loses stacks again.
  • There's a short delay between the stacks falling off and the removal of the revive. If Zaahen triggers it during this time, it will fail to go on cooldown.
  • The following table refers for interactions while Zaahen is locked out during the resurrection:

This page uses material from the Zaahen article on the League of Legends Wiki, and that material is licensed under CC BY-SA 3.0.