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Not endorsed by Riot Games. League of Legends © Riot Games, Inc.Patch 26.20 · Data Dragon 16.13.1

Champions / Sion

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The Undead Juggernaut

Sion

TankFighterDifficulty · Moderate

Win rate

49.5%

Tier

CTop

Pick

3.8%

Ban

0.5%

// What they do

A war hero from a bygone era, Sion was revered in Noxus for choking the life out of a Demacian king with his bare hands—but, denied oblivion, he was resurrected to serve his empire even in death. His indiscriminate slaughter claimed all who stood in his...

// Abilities

Passive

Glory in Death

After being killed, Sion will temporarily reanimate with rapidly decaying Health. His attacks become very rapid, heal him, and deal bonus damage based on his target's maximum Health.

// Base stats at level 1Bar = against every champion
Health
655
Attack dmg
68
Armor
36
Magic resist
32
Move speed
345
Range
175

// Skins

12 total · in-game view
// Playing them · playing against them

As Sion

You only have very slight turning ability during Unstoppable Onslaught, so make sure to use it in straight paths.
Roar of the Slayer is a great setup ability to land a very powerful Decimating Smash.
The Soul Furnace buff displays how much shield strength is remaining, use this information to time its explosion perfectly.

Against Sion

Even if Sion still hits a Decimating Smash, making him release the charge earlier reduces its impact.
Use the time after Sion has died to reposition and prepare for his return.
// Lore

A war hero from a bygone era, Sion was revered in Noxus for choking the life out of a Demacian king with his bare hands—but, denied oblivion, he was resurrected to serve his empire even in death. His indiscriminate slaughter claimed all who stood in his way, regardless of allegiance, proving he no longer retained his former humanity. Even so, with crude armor bolted onto rotten flesh, Sion continues to charge into battle with reckless abandon, struggling to remember his true self between the swings of his mighty axe.

// Worst matchupsAll →
SingedSinged44.0%WarwickWarwick44.2%
// More on Sion
Sion build · Top→Sion ARAM build→Sion counters→Tier list→

Want to climb with Sion?

Your coach reads your own Sion games and tells you which of these habits you actually have.

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How pros build Sion

10 pro games · 9% picked · 50% win
Item 250270%Item 306550%Item 314350%Item 250440%Unending Despair most often
  • CubeXi'an Team WE1/6/4Loss
  • NightSlayerMovistar KOI Fénix1/3/4Loss
  • CubeXi'an Team WE7/5/13Win
Full pro build, runes and skill order →
At a glance
Damage2/3Toughness3/3Control3/3Mobility1/3Utility1/3
Released
21 February 2009
Price
675 BE · 585 RP
Range
Melee
Adaptive type
Physical
Role
Vanguard
Positions
Top
Basic attacksPlaystyleAbilities

Mode balance

  • ARAM · Damage dealt -10%
  • ARAM · Damage taken +10%
  • ARAM · Ability haste -1100%
  • URF · Damage dealt +10%
  • URF · Damage taken -8%
  • URF · Shielding +20%
  • Nexus Blitz · Damage taken +5%
Ability details
Innate: Upon taking fatal damage, Sion enters stasis for 1.5 seconds to reanimate into a frenzy, restoring 100% of his maximum health but losing 2 + (19-2)/17*(x-1) for 20 (based on level) health every , increasing byper subsequent tick. Sion's health regeneration and any healing (except life steal and omnivamp) he receives during this time is 0% effective.
Sion can only move and use his basic attacks and item actives, and empowers himself with the following effects:
* 1.75 attack speed minimum and maximum
* 100% life steal
* Basic attacks deal bonus physical damage on-hit equal to 10% of the target's maximum health, capped at 75 against non-champions
* Ghosting
* One cast of , which replaces all of his abilities
Sion's damage to structures is reduced to 40% under the effects of Glory in Death.
Targeting
Passive
Damage type
physical

Notes

  • Sion's death timer starts when he dies and not when Glory in Death ends.
  • If Sion lives longer than what his death timer lasts for, he will not revive until Glory in Death has ended. When it ends, he instantly revives. This may result in some odd interactions and bugs at times.
  • The effect that heals Sion back to full health at the start of Glory in Death cannot be modified by healing reduction and does not count towards the 'Damage Healed' statistic at the end of game lobby.
  • Glory in Death has a capped 60 seconds duration. If the player manages to survive for so long, Sion dies instantly, regardless of his current health.
  • The healing modifier during Glory in Death reduces all incoming healing, with the exception of healing from life steal and omnivamp; it does not matter if source of healing is Sion himself or an ally.
  • The health regeneration modifier during Glory in Death stacks additively with the modifiers of Boundless Vitality and Now and Forever, allowing Sion to have more than 0 health regeneration.
  • The fixed attack speed is achieved by lowering and increasing the maximum and minimum attack speed to 1.75, respectively.
  • This also means that it's unaffected by other attack speed modifiers for the duration, such as bonus attack speed or cripples.
  • However, Hail of Blades, which allows for the normal attack speed cap (3.0) to be surpassed, will also break this limit. This means that while it is active, Sion may exceed his 1.75 cap, but cannot fall below it.
  • When Hail of Blades ends, the attack speed cap will revert to 3.0 and not to 1.75, however Sion still can't fall below 1.75.
  • Some item passives do not persist through death and will be lost for the initial few seconds of Glory in Death.
  • The bonus on-hit damage granted by Glory in Death is unaffected by life steal.
  • However, it can be applied against structures that are not turrets.
  • The reduction of damage against structures includes Sion's basic attacks as well as on-hit effects that can be applied to structures, such as Demolish, Titanic Hydra and the magic damage based on AP conversion based on adaptive force.
  • It even includes true damage from sources such as Elixir of Sorcery and Bastionbreaker.
  • Sion, during Glory in Death, will not lose health while being carried by .
  • Glory in Death does not trigger on clones of Sion, such as with .
  • Glory in Death's untargetability from the stasis does not destroy in-flight projectiles.
  • Projectiles created while Sion is in the zombie form will still travel to him even after he dies.
  • Upon death, the current cooldowns of Sion's summoner spells are increased to 4 seconds. Afterwards, he is still unable to use them until he respawns.
  • However, it is possible for another lock-out effect to unlock them when their duration ends (excluding crowd control with the exception of stasis).
  • After Glory in Death ends, the corpse of Sion will retain unit collision despite being dead on the ground.
  • Buffs from jungle monsters that Sion acquired during Glory in Death will not be lost when the duration ends. (Crest of Cinders, Crest of Insight)
  • By surviving for the full duration of 60 seconds, Sion will have suffered floor(60/0.264)*(2.3 + (24.4-2.3)/17*(x-1))*(1+(floor (60/0.264)-1)/2*0.7)/1000 for 20 (based on level) in health costs.
  • Sion can also heal from spell vamp, although the stat is currently unobtainable and it would be also unusable during Glory in Death, since there would be no available abilities that would apply it.
  • Even though its visuals are present, Dark Harvest can never be gained from Sion under the effect of Glory in Death.
  • At the start of Glory in Death, Sion's mana drops to 0, but his mana regeneration will remain in effect.

This page uses material from the Sion article on the League of Legends Wiki, and that material is licensed under CC BY-SA 3.0.