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Not endorsed by Riot Games. League of Legends © Riot Games, Inc.Patch 26.20 · Data Dragon 16.13.1

Champions / Quinn

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Demacia's Wings

Quinn

MarksmanAssassinDifficulty · Moderate

Win rate

50.8%

Tier

CJungle

Pick

2.5%

Ban

0.8%

// What they do

Quinn is an elite ranger-knight of Demacia, who undertakes dangerous missions deep in enemy territory. She and her legendary eagle, Valor, share an unbreakable bond, and their foes are often slain before they realize they are fighting not one, but two...

// Abilities

Passive

Harrier

Valor, Quinn's Demacian eagle, periodically marks enemies with Harrier. Quinn's first basic attack against Harrier targets will deal bonus physical damage.

// Base stats at level 1Bar = against every champion
Health
565
Attack dmg
59
Armor
28
Magic resist
33
Move speed
330
Range
525

// Skins

8 total · in-game view
// Playing them · playing against them

As Quinn

Attacking a
Vulnerable
target marked by Valor will put Harrier on cooldown. Quickly consuming Harrier marks will allow you to generate them faster.
Vault is powerful but must be used with caution, as enemies can attack Quinn when she strikes them. Vault can sometimes be used to cross terrain if your back is to a wall.

Against Quinn

After being marked, move away from Quinn so she can't take advantage of it.
Keep tabs on Quinn's position. Behind Enemy Lines can enable Valor to cross the map very quickly and attack you by surprise.
When Quinn is using Behind Enemy Lines, damaging her removes her Move Speed bonus temporarily.
// Lore

Quinn is an elite ranger-knight of Demacia, who undertakes dangerous missions deep in enemy territory. She and her legendary eagle, Valor, share an unbreakable bond, and their foes are often slain before they realize they are fighting not one, but two of the kingdom's greatest heroes. Nimble and acrobatic when required, Quinn takes aim with her crossbow while Valor marks their elusive targets from above, making them a deadly pair on the battlefield.

// Worst matchupsAll →
WarwickWarwick40.6%
// More on Quinn
Quinn build · Jungle→Quinn ARAM build→Quinn counters→Tier list→

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At a glance
Damage3/3Toughness1/3Control2/3Mobility3/3Utility1/3
Released
1 March 2013
Price
2,400 BE · 880 RP
Range
Ranged
Adaptive type
Physical
Role
Specialist
Positions
Top
Basic attacksPlaystyleAbilities

Mode balance

  • ARAM · Damage dealt +10%
  • ARAM · Damage taken -10%
  • ARAM · Tenacity +20%
  • URF · Damage taken -5%
Ability details
Innate: Quinn's against the primary target, , and mark enemies hit with Harrier for 4 seconds, during which they are revealed. Valor will periodically mark a nearby visible enemy if no Harrier targets exist for 1 second.
Quinn's basic attacks on-hit against Harrier targets are empowered to consume the mark to deal 15 + (120-15)/17*(x-1) for 20 (based on level) (+ 40% bonus AD) bonus physical damage.
Harrier deals 75 bonus physical damage against monsters.
Targeting
Passive
Damage type
Physical

Notes

  • If a mark applied by an ability is overwritten, consumed, or timed out, Harrier goes on a 1-second cooldown if it's not already on cooldown.
  • Harrier's targeting priority:
  • Last unit hit (if it was a small minion it appears to select a different target).
  • Lowest-health enemy champion.
  • Lowest-health enemy minion.
  • Harrier is consumed even if it is parried, the attack is negated in any case.
  • Harrier will not mark enemy minions while Quinn is not visible, but will mark enemy champions.

This page uses material from the Quinn article on the League of Legends Wiki, and that material is licensed under CC BY-SA 3.0.