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Not endorsed by Riot Games. League of Legends © Riot Games, Inc.Patch 26.20 · Data Dragon 16.13.1

Champions / Kayle

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the Righteous

Kayle

MarksmanMageDifficulty · High

Win rate

50.7%

Tier

CTop

Pick

2.9%

Ban

1.4%

// What they do

Born to a Targonian Aspect at the height of the Rune Wars, Kayle honored her mother's legacy by fighting for justice on wings of divine flame. She and her twin sister Morgana were the protectors of Demacia for many years—until Kayle became disillusioned...

// Abilities

Passive

Divine Ascent

Kayle's attacks are empowered by the heavens as she levels up and spends skill points. Her wings are lit aflame as she progressively gains Attack Speed, Move Speed, Attack Range, and waves of fire on her attacks.

// Base stats at level 1Bar = against every champion
Health
670
Attack dmg
50
Armor
26
Magic resist
22
Move speed
335
Range
175

// Skins

19 total · in-game view
// Playing them · playing against them

As Kayle

Using Divine Judgment on a high-DPS ally can turn the tides of battle by giving your ally free reign to attack.
Kayle's attacks become incredibly powerful once she gains attack range from Divine Ascent. Play safe until then.
Kayle benefits greatly from Attack Damage and Ability Power, making hybrid items like Nashor's Tooth and Hextech Gunblade very effective on her.

Against Kayle

Divine Judgment only grants Kayle or her allies immunity to damage. Slows and stuns can still be applied, so trap them if they're being overzealous.
Kayle is usually a fragile target. If you see her ultimate cast on an ally, switch to attacking her.
Kayle starts the game as a weaker melee champion. Try to put her behind before she ascends to her ranged form.
// Lore

Born to a Targonian Aspect at the height of the Rune Wars, Kayle honored her mother's legacy by fighting for justice on wings of divine flame. She and her twin sister Morgana were the protectors of Demacia for many years—until Kayle became disillusioned with the repeated failings of mortals, and abandoned this realm altogether. Still, legends are told of her punishing the unjust with her fiery swords, and many hope that she will one day return…

// More on Kayle
Kayle build · Top→Kayle ARAM build→Kayle counters→Tier list→

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At a glance
Damage3/3Toughness1/3Control1/3Mobility1/3Utility3/3
Released
21 February 2009
Price
2,400 BE · 260 RP
Range
Melee
Adaptive type
Physical
Role
Specialist
Positions
Top
Basic attacksPlaystyleAbilities

Mode balance

  • ARAM · Damage dealt -5%
  • ARAM · Damage taken +10%
  • URF · Damage dealt -15%
  • URF · Damage taken +10%
  • Nexus Blitz · Damage dealt -10%
  • Nexus Blitz · Damage taken +5%
  • One for All · Damage dealt -5%
  • One for All · Damage taken +5%
Ability details
Innate: Kayle ascends through four forms that each grant additional bonuses. She ascends upon spending a skill point at 1, 6, 11, and 16.
Level 1 - Zealous: Kayle's basic attacks on-attack generate a stack of Zeal for 5 seconds, refreshing on subsequent attacks and stacking up to 5 times. For each stack, she gains 6% bonus attack speed, up to a maximum of 30%. At max stacks, she becomes Exalted, gaining 10% bonus movement speed.
Level 6 - Arisen: Kayle becomes ranged and gains 350 bonus attack range for a total of 525.
Targeting
Passive
Damage type
magic
Projectile
special

Notes

  • The stacking bonus attack speed can be tracked on the HUD via a buff called Zeal, while the maximum stacks bonus grants the buff Exalted.
  • Subsequent applications will also refresh the duration of all stacks, but all of them are lost when expired.
  • If Kayle is in her attack animation after the stacks expire, she gains another 0.5 seconds to refresh/stack Zeal.
  • Basic attacks within 175 units will still use Kayle's melee basic attack animations and do not utilize projectiles.
  • They are still classified as ranged attacks.
  • Due to this fact, projectile-blocking effects cannot intercept basic attacks while Kayle's target is within her "melee" range.
  • On becoming Aflame, Kayle's bonus size grows linearly over 1 second.
  • Basic attacks against structures do not trigger fire waves.
  • While at 4 stacks of Zeal, the next attack on-attack reaching the fifth stack will be empowered by Aflame, releasing the first fire wave.
  • The Zeal and Exalted buffs are replaced by a new buff that grants the benefits of both and it is not visible on Kayle's HUD.
  • A wave consists of three projectiles for the hitbox and a fourth for visuals.
  • The hitbox projectiles spawn 75 units behind Kayle, travel through her, and are destroyed once they've traveled 850 units. Their technical details are:
  • Range: 850 (755 effective)
  • Width: 200
  • Projectile Speed: 2800
  • Angle: 18 (left and right at 9 to their side, respectively)
  • The distance of the fire waves scales with bonus attack range.
  • Projectile-blocking effects can block each projectile individually.
  • It is possible to block the visuals, but still get hit by an unblocked "invisible" hitbox projectile.
  • Hitting an enemy with multiple projectiles of the same wave will not increase the damage dealt.
  • The fire wave shares cast instance with the triggering basic attack.
  • The amount of Conqueror stacks gained will be 2 (melee) / 1 (ranged) if the basic attack deals damage first or 2 if the wave does so.
  • Keep in mind that it's still two damage instances. If one triggers Bone Plating, the other's damage will be blocked.
  • Fire waves roll critical strike chance on each target hit individually.
  • A known issue is that despite dealing area spell damage the fire wave does not:
  • Trigger Manaflow Band.
  • Because Kayle is both a melee and ranged champion, she can purchase both ranged and melee exclusive items at anytime, but their effects will function depending on her current range type; the same principle also applies to runes.
  • However, keep in mind that, prior to ascending to Arisen, also changes this behaviour based on its usage.
  • Waves are fired in the direction that Kayle is facing. Changing that during the attack windup via Flash will also change the direction of the wave.
  • Each ascension has an unique animation and a voice line. (See: Kayle's quotes)
  • The ascensions' animation will override the current one, but it does not cancel Kayle's current action, nor her previous orders.

This page uses material from the Kayle article on the League of Legends Wiki, and that material is licensed under CC BY-SA 3.0.