
Locke build
Jungle · patch 26.20
Locke is currently a balanced Jungle pick on patch 26.20, holding a 45.7% win rate across 11,567 games (0.7% pick rate, 29.7% ban rate). It performs consistently across game lengths. The setup below is the highest-win-rate build from real games this patch, not theorycraft.
Win rate
45.7%
Pick
0.7%
Ban
29.7%
Games
11,567
Summoner Spells
// The build · 40.0% win ratevs 45.7% for the championHighest win rate path this patch
Start46.3%+0.6
First back
Core · in order40.0%−5.7
The whole build
Boots45.9%+0.2
Situational swap
Late options-
Pick one, not all
Runes
44.9% win rateDomination
Inspiration
Skill Order
Max order:123456789101112131415161718



Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
Win Rate by Game Length
How the champion performs as games go longer.
< 25 min50.3%
25-30 min44.3%
30-35 min42.8%
35-40 min44.8%
40+ min49.9%
41%50%56%
Win Rate Trend
41.9%
45.8%
26.1326.1426.1526.1626.1726.1826.1926.20
// Matchups · who beats LockeAll matchups →
// The short version
Start
Scorchclaw Pup and
Health Potion and rush
Lich Bane,
Shadowflame and
Zhonya's Hourglass; this core wins 40.0% of Jungle games;
Dark Harvest is the keystone of choice; most players max Q → E → W.
// Sample
- Games analyzed
- 15,639,911
- Rank band
- Emerald+
- Patch
- 26.20
- Data Dragon
- 16.20
- Updated
- 9h ago
This is the average Locke. You are not average.
Connect your account and the build adjusts to your own matchups and death timings.
Analyze my Locke gamesHow pros build Locke
11 pro games · 10% picked · 64% win- Loki Cloud9 Kia11/0/3Win
- RoamerHANJIN BRION12/1/3Win
- VicLaBNK FEARX9/4/5Win
